Google Links

Follow the links below to find material targeted to the unit's elements, performance criteria, required skills and knowledge

Elements and Performance Criteria

  1. Identify the game component assets
  2. Identify the capability of game-engine software and tools, and a make a selection
  3. Use game-engine software
  4. Create a game-play sequence and prototype
  5. Evaluate the game prototype
  6. Transform prototype into a final proof-of- concept prototype

Knowledge Evidence

To complete the unit requirements safely and effectively, the individual must:

describe basic programming techniques

discuss the capabilities, and constraints, of game engines

identify current game-play hardware and software products

outline the technical constraints that hardware and software impose on design and development

explain risk and critical path management, relevant to interactive game development

outline the game production, testing and trialling process

discuss the process of evaluating game prototypes from technical, design and game play perspectives.